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View Shopping Cart Dungeon Master's Guide: Core Rulebook II v. 3.5 (Dungeons & Dragons d20 System) See larger image Author: Wizards Team List Price: $29.95 Price: Availability: Not Available Rating: Release: Tuesday, July 01, 2003 Publisher: Wizards of the Coast Sales Rank: 23701 Binding: Hardcover Quantity: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Editorial Reviews Product Description Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game.The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's Guide has been reorganized to be more user friendly. It features information on running a D&D game, adjudicating play, writing adventures, nonplayer characters (including nonplayer character classes), running a campaign, characters, magic items (including intelligent and cursed items, and artifacts), and a dictionary of special abilities and conditions. Changes have been made to the item creation rules and pricing, and prestige classes new to the Dungeon Master's Guide are included (over 10 prestige classes). The revision includes expanded advice on how to run a campaign and instructs players on how to take full advantage of the tie-in D&D miniatures line. Customer Reviews You Might Also Be Interested In: Monster Manual: Core Rulebook III v. 3.5 (Dungeons & Dragons d20 System) Dungeons & Dragons Players' Handbook: Core Rulebook I, v. 3.5 Player's Handbook: Core Rulebook I (Dungeons & Dragons) Complete Warrior (Dungeons & Dragons d20 3.5 Fantasy Roleplaying) Premium Dungeons & Dragons 3.5 Player's Handbook with Errata